
| PeeBall A very different and entertaining kind of sport. |

| Disco Bowling Have fun! What could be better than playing a game of bowling and grooving to disco beats! |

| Yeti Sports 2 - Orca Slap Pingu and Yeti get a little help from Orca. Play darts with penguins in this variation of Pingu Throw. |

| 247 Mini Golf The goal of the game is to make the 18 holes with the minimum number of strokes.
You make points by being quick and precise. |

| Kanga Kick Kick the rugby ball in between the two posts and get those needed points. |

| Fairy Fishing Fairy Fishing - Catch as many as you can |

| Bend it like Beckham Here`s your chance to really bend it like Beckham. Get the ball in the goal as quickly as possible. |

| Quarterback K.O. Make your passes without getting interceptions |

| Jongler Kickup clone |

| My Young Fishing Go Fishing |

| Basketball Shoot-out The object of the game is to make as many shots as possible in 30 seconds. |

| Big Jump Ski down the hill and then jump and do tricks for points. |

| 100m Running Run 100M as fast as you can, your best time will be submitted. |

| Garage Door Tennis You can aim the ball by hitting it with different parts of your racket. |

| Pressure Shot With so much pressure, you/'re bound to find few hazards over the crouse |

| Moto X Risk your life to perform risky stunts on your bike, speed, jump over ramps, get air and earn points... |

| Excite Bike Squash as many people as possible on your motorcycle. |

| Body Check Knock the Killer Hawk as far as you can. |

| Laby A labyrinth game that will captivate you as well as make you think. |

| Moment Zero The game displays a dynamic crosshair, positioned with mouse movement, with which to aim. Move the point of intersection onto an enemy to establish target locks. Locks are indicated by semi-circular lines that close in around the enemy being targeted, and the number of locks established is indicated by small gray triangles above the lock. Locks accrue one-by-one until the maximum number of eight (8) per enemy is attained, or until the number of locks required to destroy the enemy have been accumulated. The lock around an enemy turns red when the number of locks required to destroy the enemy have been established. |